BigDoor’s gamified loyalty platform enables online publishers to use gamification and rewards to increase user engagement, acquire and retain customers, and increase revenue based in Seattle, WA. BigDoor is the most widely used gamification platform with over 300 publishers using the solution to increase user engagement and monetization. In a fast-paced industry, the company has more than doubled in size within the last year.
BigDoor was founded in June 2009 by Keith Smith and Jeff Malek. Keith Smith, BigDoor co-founder and CEO has been involved with gamification well before the term was invented. Wanting to focus on game mechanics and gamification, Keith co-founded BigDoor with Jeff Malek.
Within the past year, BigDoor has made great strides in the industry including being having the first acquisition in the gamification industry, San Francisco-based OneTrueFan.